Z-Howling Voice

Class Abilities
"R O O K I E" "E X P E R T" "M A S T E R" "G R A N D M A S T E R" Grand Masters of Howling Voice:
 * Ear Buds -- Loud noises have no effect on you.
 * Gibberish -- You and all others with Howling Voice speak and understand a language of pure gibberish.
 * Soundcheck -- Let out a silent scream which creates an audio map of your surroundings, reveals the number of living creatures, and allows you to manipulate sound waves within 5 yards of you. This ability must be channeled.
 * Screech -- Let out a jarring noise which causes intense ear pain to [1] target within 5 yards. There is a 50% chance that all targets within 5 yards will also experience ear ringing so intense that it drowns out all other sounds for 10 seconds.
 * House Call -- Let out a shout which can be heard from camp no matter your location.
 * War Cry -- Yell so loud it interrupts the action of [1] target within 5 yards.
 * Ventriloquist -- Make your voice seem as if it originates from a different location, effectively increasing your active area by 15 yards and allowing you to use an extra voice attack at the same time as your first.
 * Megaphone -- Make your speech loud enough to be clearly heard over an area of 45 yards.
 * Sky Police -- Scream at an airborne object up to 45 yards away, forcing it to drop out of the sky with your sound waves.
 * Unrelenting Shout -- Make a noise so loud it punts [1] object away from you for a distance of up to 15 yards.
 * Encore -- Let out a sound which pulls [1] target within 15 yards towards it source.
 * Howler -- Bottle [1] voice attack inside an object that releases when broken. Up to [5] howlers can exist at a time.
 * Metronome -- Create a wall of sound waves thick enough to neutralize an incoming object. this ability must be channeled.
 * BWOM -- Let out a bellow so intense and deep that the ground within 1.5 yards rumbles beneath you.
 * Death Note -- Let out a noise so low that it can cause a headache, nausea, and eventual unconsciousness to targets exposed within an area of 10 yards of you, but cannot be heard. This ability must be channeled
 * Pitch Perfect -- Control the vibration of your voice to such an intricate degree that it causes a non-living object within 5 yards of you to vibrate like jello. There is also a 50% chance that the object will shatter.
 * Echochamber -- Create an invisible 5 yard field that causes sounds to bounce around. Bounced voice abilities have a 30% of re-targeting beings within the echochamber up to 4 times. (Roll 100 each attempt @ 1-70 failure)
 * Celestial Cry -- Your voice rips a crack in space, banishing an attack. The attack will escape back into reality after 3 mins.
 * Audacity -- You can hear and speak while sleeping.
 * Demonic -- You've grown a second vocal chamber, allowing you two attacks at once.
 * Screamtrain -- Carry yourself with traveling sound waves by letting out an endless scream, allowing you supersonic speed. However, you can only go one direction at a time. This ability must be channeled.

-- None

• Rookie

 * Addon -- Howling Voice -- Sound and Color: When using your element, you may customize the aesthetic appearance of your abilities. This affects the element’s visibility only. {Rookie 200}


 * Addon -- Howling Voice -- Auditorium: Greetings and Encore now have an active area of 45 yards and BWOM now has an active area of 10 yards.

• Expert

 * Addon -- Howling Voice --  Secret Service: Howler also allows you to talk through an object like a communication device. {Expert 300}


 * Addon -- Howling Voice -- Pale Wail:  A cry in pain can numb one of your injuries and stun an enemy for up to 5 seconds. {Expert 300}

• Master

 * Addon -- Howling Voice -- Symposium: An indefinite number of Howlers can exist at a time.


 * Addon -- Howling Voice -- Temporal Cry: Scream yourself out of reality, changing your form to one that cannot harm, or be harmed. This ability must be channeled.


 * Addon -- Howling Voice -- Forecaster: Scream away the weather in your immediate vicinity. This ability must be channeled. {Master 400}


 * Addon -- Howling Voice -- Shrieking Abyss: Echochamber now contains all targeted elemental abilities. However, bounced abilities controlled by a target can only be rolled by them. {Grand Master 500}

• Grand Master

 * Addon -- Howling Voice -- Antidecimal: Your Howling Voice abilities work even whilst you cannot breathe or control your own body. {Grand Master 500}

Ability Troubleshooting:
• Elemental Color of Use: Sound waves are normally invisible, however, you can customize their visibility with Sound And Color.

• Howling Voice doesn't inherently enhance your hearing ability.

• Greetings only reveals the number of living targets, it does not reveal their identity or exact location.

• Gibberish cannot be learned by others, however, it can be understood by Shapeshifters who have shapeshifted into the form of a Howling Voice user.

• War Cry cannot be stacked unless the user also knows Demonic.

• You can create as many Howlers as you like.

• Secret Service objects will only connect to you, meaning a non-user can communicate with you through an object, but a non-user cannot communicate with a non-user through an object.

• You can perform voice actions with this element despite any speaking disabilities unless your mouth or airways are forced shut.

• BWOM can be used to trip targets by making the ground vibrate.

• Falling unconscious from the use of Death Note takes about 10 minutes, as it does in real life.

• When using Echochamber, each individual type of attack has 4 attempts to reactivate.

• Screamtrain cannot move around obstacles or carry others.

C A N N O T S :

 Use Temptress Exclusive Abilities || Permanently Deafen Target 

Extra Move-Sets with Paired Elements:
All Applicable --

• Magic Whistle
"Instead of screaming, blow through a tiny instrument! Types can include whistles, kazoos, pan pipes, recorders, and death whistles."

F.A.Q.
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